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Co-chairs
Michael Atyeo, Neo Insight, Canada
Alex Little, Tivoli Systems, USA
Send To
chi2003-interactionary @acm.org
Deadline
6 December 2002, 5PM (17:00) at your local time
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Call for Participation
The Interactionary is a special panel session at the CHI conference in
which design teams work on an interaction design challenge in real
time, on stage, in a competitive and fun format. This session is both
entertaining and educational, demonstrating in a 'live' format some of
the less tangible aspects of team design processes as well as the more
formal elements.
The Interactionary provides an opportunity for teams to contribute to
the CHI community in a practical way, and creates a unique opportunity
for attendees to observe and compare how different teams of designers
work with the same problem. By having experienced and talented
designers work on a design problem in front of an audience, presenting
their process and solution in a public forum, the Interactionary
captures and illuminates the essence of design/usability work in a way
not possible through papers or standard presentations.
Participating teams have an opportunity to expose their design process
innovations to peer review, and to enjoy a high profile in a well-
attended part of the conference that always generates follow-up
discussion.
Three or four teams are selected to participate well before the CHI
conference takes place. At the Interactionary, each team is given 10
minutes to work on-stage on a design challenge. For CHI 2003, the
design challenge will reflect one or more of the conference themes:
Mass Communication and Interaction, Emotion, and e-Learning.
A panel of judges will highlight and discuss what they see as the most
interesting and important aspects of each team's approach. Each
team will be scored on a number of categories, including outcome,
team communication, and design process. There are rewards for all
teams! The audience is also polled for discussion and comment, and to
see how their views compare with those of the panel. After CHI, the
teams will be expected to assist in providing a permanent record of the
event.
Review Criteria
Preference will be given to teams that have
worked together on design projects, can articulate their design methods,
and convince reviewers of a fun yet professional, open-minded attitude
towards design education and practice. You are encouraged to use
your creativity to convince reviewers that your team will excel in this
unique format. We especially welcome teams from countries and
organizations traditionally less well represented at CHI.
The Interactionary co-chairs will review the team entries to find the teams
that not only qualify in experience and
knowledge, but who also possess an additional mixture of an open attitude
and presentation skill.
Submissions to this event will be reviewed by practitioners according
to the following criteria:
- Experience with interaction design problems
- Collective experience working as a team
- Potential for excelling in this unique format
- Open attitude to participating in unique formats and comforts
with the risk of public performance.
Mentoring
We encourage Team Captains to
contact the
Interactionary co-chairs
to assist you with your submission.
Submitting Your Interactionary Entry
Due to the highly creative nature of this session, submission
requirements are less formal than for other elements of the
conference. We will require information about your proposed team,
including the experience of each team member and of the team as a
unit. You are encouraged to use your creativity to devise ways to
convince reviewers that your team will excel in this unique format.
Team captains are encouraged to contact the
Interactionary co-chairs
before making a final submission, both for more
information and for assistance with your team entry. Interested teams can view more information about previous CHI
interactionary sessions at http://uiweb.com/dsports/
To enter a team into the Interactionary, complete the
submission form.
Submissions from teams interested in participating
should include information about the participants and their experience in
interaction design, as well as specific techniques and approaches used in
working with design problems. Preference will be given to teams that have
worked together on design projects, can articulate their design methods,
and convince reviewers of a fun yet professional, open- minded attitude
towards design education and practice. We encourage Team Captains to
contact the Co-Chairs to assist you with your submission. You are encouraged to use
your creativity to convince reviewers that your team will excel in this
unique format. We especially welcome teams from countries and
organizations traditionally less well represented at CHI. Final team
submissions are due by 6th December 2002, 5pm your local time.
Confidentiality of submissions is maintained during the review process.
Upon Acceptance
Team Captains will be notified of acceptance or otherwise by Friday
24th January 2003. Each team captain will be asked to provide a final
roster and team description for use in the conference program. These
materials are due by 15th February, 2003.
The session co-chairs will communicate with the team captains to
convey details as they emerge, as well as co-ordinate the meeting time
and place at the conference session. Prior to the conference, each
team will be asked for an optional theme graphic and music to be
played as the team is introduced during the session.
At the Conference
All Interactionary teams will be expected to attend a brief meeting the
day before the session to go over any issues or questions and cover the
last-minute details that need to be addressed. This also provides an
opportunity for the teams to meet others involved with this session.
All team members will be expected to report to the Interactionary location
about a half-hour or so before the scheduled session start time to
prepare. Conference volunteers will be available to assist the team
members with any last-minute details, outfit them with audio
equipment, and co-ordinate the movement of the teams into the
session room at the correct time.
The order in which the teams will be escorted into the session room
will be determined randomly before the beginning of the session. The
teams will then await their turn. Conference volunteers will ensure
that the teams are escorted into the auditorium at the proper time.
Seats at the front of the auditorium will be reserved so that each team
can be seated after finishing their design problem, where they can
observe the subsequent teams. After all teams have completed their
design problem, the judges' scores will be tallied and the results
announced. The audience will be allowed to ask questions of the team
and judges as time permits.
Teams are encouraged to express their individuality through a brief
musical introduction, a uniform, or other unique expression that does
not detract from their ability to participate in the session or the
other teams' opportunities to do the same.
Checklist
- Your submission must be in English.
- You must include team name, team captain, roster of
individuals, and statements of individual and team philosophy
about design methods.
- Submissions arriving after the deadline - 6th
December - will not be considered.
- Your submissions must be contain no proprietary or confidential
material and should cite no proprietary or confidential
publications.
- Responsibility for permissions to use video, audio, or other
recordings of identifiable people or systems rests with you, not
CHI 2003.
- We strongly suggest you send your electronic submission early
and follow up to ensure that the co-chairs are able to read all the
additional material.
- You will receive email notification upon receipt of your
submission.
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