CHI 2003 Technical Program Overview
Browse Technical Program by Date
Browse Technical Program by Category
Plenary Sessions
Plenary sessions are general sessions that
open and close the conference. The key
event of the session is an invited presentation
by a prominent person that supports
the conference theme and offers a challenge
to people interested in HCI. Neil
Budde formerly of the Wall Street Journal
Online and Don Norman will address the
CHI 2003 special areas of mass communication
and emotion in HCI.
Papers
Papers present contributions to research,
development and practice in all areas of
HCI, and have a significant impact on
the development of HCI principles, theories,
and techniques, and on their practical
application. Papers are rigorously refereed
and are published in the archival
CHI Conference Proceedings and as
an issue of CHI Letters.
Short Talks & Interactive Posters
Short Talks and Interactive Posters are particularly
suitable for exciting new findings,
ongoing work that has demonstrated special
promise, preliminary results, timely
work still in a state to be influenced, or
tightly argued essays or opinion pieces.
Posters are visual presentations of work
and are displayed throughout the conference.
Short Talks are presented in traditional
technical sessions.
Demonstrations
Demonstrations offer an opportunity to
show an innovative interface concept, HCI
system, technique, or methodology. Participants
are able to view systems in action
and discuss them with the people who
created them.
Design and Usability in Practice
The Design and Usability in Practice track
provides an opportunity to learn how professionals
in the HCI field handle challenging
assignments. Each paper reports on
work leading to a real product, with an
emphasis on innovative designs and the
effective use of usability methods under
real-world constraints. Sessions include a
panel-style discussion with audience
participation.
Interactionary
The Interactionary is a game format that
allows 4 teams to work on the same design
problem, live on stage. Each team has ten
minutes to work on the problem while the
other teams wait in a soundproof room.
An expert panel discusses each team's
approach and outcomes. The goal is to
expose the dynamic intangibles of design
in progress, and to allow an audience to
listen in on four teams and observe how
they work.
Panels
Panels stimulate thought and discussion
about ideas and issues of interest to
the human-computer interaction community.
Panels typically focus on controversial or
emerging issues, allowing speakers and
the audience to explore, debate, and
reflect on these issues.
Special Interest Groups (SIGs)
SIGs are 90-minute gatherings of people
who share an interest in a topic. A successful
SIG emphasizes lively and well-organized
discussion. SIG leaders must submit
a proposal that ensures ample opportunity
for participation. Anyone can attend a
SIG.
Student Posters
The Student Posters program offers a
unique opportunity for students to present
their work at CHI and to receive encouragement
in their development as HCI
professionals. Student posters are displayed
during the conference and provide
an excellent opportunity to discuss latebreaking
and on-going work in an informal
setting.
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